Monster Web Gets A Face Lift

Posted January 1st, 2007 in Blog

As many of my regular readers (all two of you!?) know that I work for as a Developer for Monster Web, Inc., a New Braunfels/San Antonio hosting company that specializes in CSS/XHTML web design and UNLIMITED hosting packages. Well, for those Blender heads who have come to love their services you’ll be glad to know that I’ve recently created a redesign for the company website!

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Reflections of 2006

Posted December 31st, 2006 in Blog

Well with it coming to an end it’s time to have a few reflections on what’s happened in the history of ID Studios and see where we are going from here. Let’s take a look (they aren’t in any particular order):

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Spin Tutorial

Posted December 15th, 2006 in Blender

Lucky141, a Blender Community member, has recently published a tutorial set concerning the ever popular, and often misunderstood spin modeling method. This tutorial is actually a 2in1 tutorial since it gives two methods of creating the same thing!

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Awesome Tutorial on Volumetrics

Posted December 1st, 2006 in Blender

This is an awesome tutorial by Salvador Mata Rodríguez which shows how to create some really cool volumetric cloud effects in Blender. The article was originally written over on BlenderNation by writer Brian but I figured I’d include the article here too. It’s amazing at how just a little 3D program has become an amazing CG tool!

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Published In BlenderArt Magazine #7

Posted November 27th, 2006 in Magazine

Yes, that’s right the Anniversary edition of Blender Art Magazine #7 was published today and it featured three of my articles submitted to the magazine along with one picture which was published. It’s not everyday that you get published let alone three times, so I’m really quite excited. I’m glad that they found a use for them and I hope that the information on Glow, DOF, and Compositor Nodes helps a Blenderhead down the road!

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Making Sense of Texture Mapping

Posted November 24th, 2006 in Blender

Ever see those little coordinate buttons in your Texture Input panel beneath the mapping methods such as Orco, UV, Sticky, etc. and wonder to yourself - what are the XYZ coordinates for my geometry? This small article describes exactly what is going on with those buttons and how you can use them. Read More »

Hangar No. 5 Teaser Reel

Posted November 21st, 2006 in Blender

Blender has found it’s uses in many different toolboxes of the CG industry and one example of commercial Blender usage is in this new short live action/cg film that Nathan Matsuda (nathanmatsuda.com) is creating.

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Blender3D Tutorials Search Site

Posted November 3rd, 2006 in Blender

Jason Schluter (Jasonlan) of Blender3DTutorials.com reports that a new search site has been developed based on the new Google Co-op service for searching specifically through Blender related tutorials. Although extremely simple it already has plenty of quality tutorials archived.

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The Tutorial Search Engine

Posted October 23rd, 2006 in Blender

DecadeCreations and Raive Studios have a new search engine in development called Tutorial Search Beta. This new search engine has hundreds of tutorials ready for browsing. It even has a category for Blender tutorials!

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Telephone Cord Tutorial

Posted October 18th, 2006 in Blender

Greybeard has done it again with a great new tutorial on creating telephone cord in Blender. As with all of his video tutorials the care for details and quality have impressed us. If for anything, it is worth taking a look at this just for seeing how professional a video tutorial can be. Read More »

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