Sculpted with Blender 2.43
So, my last post about the sculpt mode and I finally got a little time to play around with all of the latest features and have completely mastered them including the sculpt tool. Yeah, right! :P Still, these new features are so cool that you can’t help but learn them!
The learning curve on the Sculpt Mode tool set is very minimal and is almost like working with clay models. So powerful and so fast (if you have a good graphic card!) The beauty is in the Multires “modifiers” in that you can take a cube and transform it into my latest creation, and my first ever human head! :)
Ok, so it’s not great but it’s alot of fun to use the sculpt mode. I can’t wait to get some more practice with it but until then enjoy! ;)
